Tag: Sony Interactive Entertainment

Looks like the PlayStation 4 can now preload game patches

This was spotted on my PS4 today, and is one of the first titles to make use of this feature. It seems like the 4.50 update now enables developers to send game patches and set a time when they will be installable and ready to use. This is very similar to preloading a pre-ordered game.

What we are looking at here is the LittleBigPlanet 3 1.25 update, and the patch notes say this:

LittleBigPlanet Game Update 1.25 has begun rolling-out for some players today is scheduled to go live on  Friday March 17th at 12:01AM GMT.

What this means is that over the next three days, the update will become available to you all periodically but you won’t be able to install it until the time mentioned above. Meaning that once the install time of March 17th 12:01AM GMT is here, you can all install the new update without having to wait for it to download and can begin playing together right away!

This is pretty cool indeed, as people with slow internet connections may have to wait a while for large updates to download (this one is 1.3 GB) but it is up to the developers to make use of this feature. I’m guessing it is on hold for Friday so that the servers can be updated to take advantage of the new features of 1.25.

This feature is exclusive to PS4, as when I tried to check for any available update for the PS3 version it did not find anything. So I’m guessing PS3 users will have to wait till Friday as usual.

Source: LittleBigPlanet.com

PlayStation 4 4.50 beta code giveaway

Can’t wait to get your hands on the external HDD feature? Didn’t register for the beta? Now’s your chance to get your hands on it!

Simply log on to our Facebook page and answer the question mentioned in the giveaway post for your chance to win!* Winner will be announced tomorrow 12 PM GMT.

*The codes available are for US accounts only.

Sony announces ForwardWorks plans

20161207-forwardworks-01

SIE’s new division ForwardWorks, dedicated to making games for mobile devices has announced its plans for the year ahead. The company revealed all the details in a presentation last Wednesday.

The first game that will be available is Everybody’s Golf, which was a game available on PlayStation consoles. The developer of the game will be Dorikomu and will be available in Spring 2017.

The next game is DASH which is from the popular series Yu Namama on the PSP. It is an action puzzle game which is set to be released in 2017. Other games, such as Arc the Lad, Wild Arms, Parappa and others are currently TBA.

ForwardWorks is also partnering with 3rd party developers like Nippon Ichi and Square Enix to bring games like Disgaea and other series. There will also be another game from Square that will be announced later.

ForwardWorks’ original game will be called Sora and the Sea of Aida (rough translation) which is based on six girls that challenge the space fish.

Project FIELD is a new platform, which consists of smartphones and tablets, cards with IC chips and trading card games. The first game produced for Project FIELD will be from the Yokai Watch series.

More information is set to be announced soon, but as of now these games are more taiored to the Japanese audience. So guys, what do you think about their upcoming plans?

Sources: PlayStation.Blog Japan, ForwardWorks, Sony Japan

Sony launches PlayStation Communities mobile app

PlayStation Communities

Sony Interactive Entertainment has yet again launched another PlayStation mobile app and this time it’s all about the PS4 Communities feature.

The Communities feature, introduced in PS4 version 3.00 has now made its way to Android and iOS as a mobile app. You can use the app to post or reply to posts in a community, discover new ones based on the games you play and get notifications from the communities you are participating in.

One thing you cannot do however, is moderate your own communities. Hopefully Sony updates the app soon with these features.

The app is now available to download from the Apple App Store and the Google Play Store.

PS4 Pro could achieve 8.4 TFLOPS according to Mark Cerny

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Remember when Sony announced that the PS4 Pro will be able to achieve 4.2 Teraflops of power? Well, think again as Mark Cerny, the system architect explained that with a certain new feature in the PS4 Pro, the console can achieve 8.4 Teraflops of computational power.

One of the features appearing for the first time is the handling of 16-bit variables – it’s possible to perform two 16-bit operations at a time instead of one 32-bit operation. In other words, at full floats, we have 4.2 teraflops. With half-floats, it’s now double that, which is to say, 8.4 teraflops in 16-bit computation. This has the potential to radically increase performance.

He also revealed that the PS4 Pro will have 1 GB of DDR3 RAM. The reason for this additional RAM is so that the actual video games can have more memory to work with, and that the 1 GB will help to clear out 10% more RAM for games running on the console.

The additional RAM will also be used for multitasking purposes, so if Netflix is suspended for example, it will use the additional RAM instead of using part of the 8 GB GDDR5 memory. This way, games should perform much better compared to the standard PS4 console.

The PS4 Pro launches November 10 2016. Who’s picking one up?

Source: SegmentNext

Sony to terminate PlayStation Store support on Media Go

In an email sent to users today, Sony Interactive Entertainment has announced the discontinuation of PlayStation Store on Media Go:

PlayStation Store and any features which require access to PlayStation Store within the Media Go application will no longer be available after the October update.

If your PSP (PlayStation®Portable) – model PSP-E1000 – does not does not have Wi-Fi you need to download your content no later than 24 October 2016.

For other PSP users this means:
• You will no longer be able to activate or deactivate your PSP using Media Go.
• You will no longer be able to download and install purchased PSP and PlayStation Video content via Media Go.

You can still use the above features by connecting your PSP directly to the network via Wi-Fi.

If you have a PSP-E1000 model make sure to download everything by the cut-off date that is 17 October. PSP 1000, 2000, 3000 and N1000 (Go) owners can use Wi-Fi to download PlayStation Store content as an alternative.

Activating and deactivating your PSP via Media Go will also not work after the cut-off date. Downloading PlayStation Video content will also not be available, however you can continue to stream the video content to your PC.

Users can continue to shop PlayStation Store on their PC by visiting store.playstation.com.

More information about the termination of PS Store features on Media go can be found at https://www.playstation.com/en-gb/get-help/help-library/apps—features/other/media-go-update/